2016 m. rugsėjo 23 d., penktadienis
2016 m. rugsėjo 21 d., trečiadienis
2016 m. rugsėjo 14 d., trečiadienis
My buildings for a Clash of Clans type game, but in a sci-fi theme. This project was cancelled, but the producers were very happy with the graphics and how the game look. That was very satisfying, because that was my responsibility, and the producers were from a very famous overseas publishing company.
2016 m. rugsėjo 2 d., penktadienis
2016 m. rugpjūčio 19 d., penktadienis
This is a character animation portfolio piece I made in 2016-02. A swindler, disguised as a musician comes for a job interview to the ministry of culture and manages to impress the bureaucrat with his enthusiasm.
Tai yra mano personažinės animacijos darbo pavyzdys. Ministro „Žentukas“ ateina į darbo pokalbį kultūros ministerijoje. Ir jo entuziazmas įtikiną biurokratą, kad visgi aferistas yra tinkamas.
Sound taken from „Dėmesio pakrašty“ http://www.lrt.lt/mediateka/irasas/85007/demesio_pakrasty#wowzaplaystart=0&wowzaplayduration=615000
Made with 3ds Max. The character rig is made by Ahmed Shalaby „Shiko“: http://shalabology.wordpress.com/free-stuffs/free-rigs/3dsmax/shiko-new-rig/
2016 m. rugpjūčio 16 d., antradienis
These are my buildings from an old project at "On5." More than two years ago. It was supposed to be set in a steam punk floating island world, where different islands would command their heroes to battle for resources.
2016 m. liepos 8 d., penktadienis
This is an old piece of work from the development of "Spice Bandits 2." I made these soon after I started working at On5. I introduced a novel lighting scheme, best visible in 01_big_gun. I used more lights to show the cylinder form of the turrets better. These were made in 4 hours. It's funny how quick it is possible to make assets like these, but yet spend years on a game project.